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5,000 fps coyote rifle?

Practically I think your idea of creating a 5000 FPS gun to shoot coyotes is a waste of time and money. If you have the time and money to waste and will enjoy the project then I would say go for it.
Even if you do find a bullet/gun combo to shoot at that speed you will likely not have it shooting 1/2 MOA. I really think you need a gun to shoot 1/2 MOA if you want to be serious about consistently killing coyotes at 500 yards.
In the last couple years I've killed over 100 coyotes with 6 different guns. Shooting at a coyote at 400+ yards requires me to get prone and have time to set up for the shot. If I have time to get prone then I have time to range the coyote. Even with a good rest like a bipod or hogsaddle on a tripod I find it very challenging to take a rushed shot from a sitting position at anything more than 300 yards.
If your goal is to kill coyotes, I think you should spend your time and money on practicing your shooting from field conditions. A guy that is skilled at hunting coyotes and doesn't miss any coyote at 200 yards or less will kill more coyotes than the guy that isn't as good of a hunter that can kill 90% of the coyotes he sees within 450 yards. I have routinely passed on shooting dozens of times on coyotes in the last year because conditions were not right. Some of those coyotes I ended up getting a better shot at that I knew I had a 95% chance of making but most of those coyotes got away without me ever taking a shot. I think it is better to not educate a coyote so I have a better chance of killing him a different day than to take a marginal shot.
If you enjoy working on this 5000 FPS project and you have time and money to pursue it then I think there is no harm in attempting it. I just don't think all the time and money will result in any additional dead coyotes.
 
Shot a couple at 4500 with fast 22s and it isnt as violent as youd think. The worst splat I've ever seen was a 338-378 wby, 250 berger(3150 mv) at 70 yards.

Interesting, I have a .338-378. I run 275 grain RMBs at 3050.

I still want to see the pic of the coyote hit with the 5000 fps projectile when the OP blasts one.
 
My cousin and I tried to get to 5000 with his .220 Swift. With 32 grain Berrys, it still didnt happen. Then, halfway to the target it looks like someone blowing smoke rings. The bullets just "poof".
 
I have heard that Lazzeroni used to make a cartridge known as the "7.82 Battle Star" that pushed a 150 grain bullet to 4000 fps. If that were necked down to 6mm would that be able to hit the 5000 fps mark?
 
Interesting, I have a .338-378. I run 275 grain RMBs at 3050.

I still want to see the pic of the coyote hit with the 5000 fps projectile when the OP blasts one.

But remember, these are muzzle vels and not impact at 3-400yds. Even in a 50gr TTSX sabot load at 5k muzzle, the at range impact may be lower than a standard 22-250 muzzle.
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Practically I think your idea of creating a 5000 FPS gun to shoot coyotes is a waste of time and money.

If you enjoy working on this 5000 FPS project and you have time and money to pursue it then I think there is no harm in attempting it. I just don't think all the time and money will result in any additional dead coyotes.

In the words of JFK "not because they are easy, but because they are hard"
Still not for me, sounds like it would be just hard work putting something together when something could get close off the shelf & in the difficulties in reloading & brass work etc it could produce.



My cousin and I tried to get to 5000 with his .220 Swift. With 32 grain Berrys, it still didnt happen. Then, halfway to the target it looks like someone blowing smoke rings. The bullets just "poof".

Mentioned earlier in the thread, a good monolithic should hold but also there are guys out there doing turned projectiles.
The twist rate is the thing to get right!

I do like the look of that .224 McDonald thought:)
 
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.....Another thing I found was that even the mono metal bullets have problems at ultra high velocities/RPM because of the center of gravity even in the best of bullets Is never perfect and at the RPM they turn (Around 400,000 RPM)if you could make a bullet perfectly balanced It would have to be a solid shape (No hollow points) and that would render it useless for hunting. I consider 3800 to 4200 ft/sec to be blazing fast and more than enough to do anything that is needed.......J E CUSTOM

We're experiencing this in a 6.5, 1-6" twist, 168 grain Hammer.
 
It always amazes me how often somebody's mom shows up to throw cold H2O on pushing the envelope.

Cody is a serious player, and I've no doubt has considered the downside.

I think this guy Cody is one of those rare birds who has half his fun enjoying "the process." God bless him for it - we will probably all learn something of value from his endeavor, because he is also the type who will share what he learns with the rest of us. If nothing else, he'll have fun and he'll end the careers of a few more coyotes.
 
J E Custom said:
.....Another thing I found was that even the mono metal bullets have problems at ultra high velocities/RPM because of the center of gravity even in the best of bullets Is never perfect and at the RPM they turn (Around 400,000 RPM)if you could make a bullet perfectly balanced It would have to be a solid shape (No hollow points) and that would render it useless for hunting. I consider 3800 to 4200 ft/sec to be blazing fast and more than enough to do anything that is needed.......J E CUSTOM


While maybe not short range BR standards, there have been many loads with modern varmint type bullets that currently shoot fairly accurate into the 4,400-4,500 fps range from 22-250AI's, 220 Swifts, 22-243, etc, and the hand swaged bullets I made decades ago to use above 5k fps were HP 6S ogive designs. Those went to 5,250fps in a 1/14tw.

The thing with pushing the limits is we make new discoveries/products that one day become the norm. Just like LR/ELR hunting/shooting. YMMV
 
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