7stw
Well-Known Member
I determinded years ago to forget the belt or rim is there and ajust your die for shoulder bump. I have competed in the benchrest group game for 20+ years and go through 1 to 4 barrels a year. Most gunsmiths are good but get the headspace off between .001 to .003. between barrels. Most guys have a set of shims you get from Sinclair International you use to ajust from barrel to barrel on the same action. We get very precise but I transfer the type of loading to my hunting rifles. The shims go under the die ring and make sizing for many barrels easy with the same die. In my game I have won and lost by .oo1 to .002 in the grand ag so it is a very precise sport. I don't want to confuse any one so just do what STW says. Thank you I love this form along with the one on BENCHREST CENTRAL.
Brush
Brush, I am familiar with those shims you referred to, and I think I still have a set of them somewhere. They are handy, and work very well, and enables the use of one die, even if you have multiple rifles in the same caliber. All you have to do is know, and remember what shims to use with , which gun.
I think how I used them, was to set the die to full cam over, and start with more shims then you need. Then progressively remove shims until you see, or can measure a difference in the shoulder .
I do agree, that the case really should only headspace on the belt for it's first firing, then from that point, you adjust your dies accordingly to headspace on the shoulder, at what ever measurement you find that your gun and brass will tolerate.
Where I see most issues arise, is how much does it stretch on it's first firing, and how forgiving the brass is to that stretch. So it makes it very important to get that initial die adjustment on the money to keep the shoulder from having to keep slamming into the chamber, and then get pushed back TOO FAR, creating the weak spot that eventually, or better put, SOONER then later, fail, or unleash 80 odd grains of slow burning powder gasses, which we all know what that does. People get hurt, and chambers are damaged or trashed.
Good info being discussed here!