J E Custom
Well-Known Member
Matchking bullets
JMCS
I take a different approach to using Matchking bullets
on game.
Unless they are the only type of bullet that will shoot
under 1 MOA I will normaly use this method of bullet
selection.
All bullets have a range (Example=1800ft/sec to 2800
ft/sec that they perform best and have the best blistic
coefficient. The higher the velocity at the expected
hunting distance the heavier the jacket used.
Example A bullet traveling at 3200ft/sec and up at impact
distance, I would use a premium hunting bullet like the
Partition,A frame or a bonded core.
2400 ft/sec to 3200 ft/sec something like the balistic tip,
scirocco,or V Max.
Below 2400 ft/sec the matchkings work very well and at very
long distance they retain stability and velocity very well.
There are a lot of good bullets out there .Try to pick one
with the optimum performance at the expected range.
but if you get a shot at a longer or shorter distance then
shot placement can make the adjustment for the bullet.
Example= a very long shot with a heavy jacket try to clip
the back edge of the sholder to make the bullet expand early.
A very close shot with a hollow point (like the Match king)
try to hit soft tissue behind the sholder to slow expansion
down.
The Match kings have been used very successfully on all types
of game when well placed.
Just a method I use that works for me
J E CUSTOM
JMCS
I take a different approach to using Matchking bullets
on game.
Unless they are the only type of bullet that will shoot
under 1 MOA I will normaly use this method of bullet
selection.
All bullets have a range (Example=1800ft/sec to 2800
ft/sec that they perform best and have the best blistic
coefficient. The higher the velocity at the expected
hunting distance the heavier the jacket used.
Example A bullet traveling at 3200ft/sec and up at impact
distance, I would use a premium hunting bullet like the
Partition,A frame or a bonded core.
2400 ft/sec to 3200 ft/sec something like the balistic tip,
scirocco,or V Max.
Below 2400 ft/sec the matchkings work very well and at very
long distance they retain stability and velocity very well.
There are a lot of good bullets out there .Try to pick one
with the optimum performance at the expected range.
but if you get a shot at a longer or shorter distance then
shot placement can make the adjustment for the bullet.
Example= a very long shot with a heavy jacket try to clip
the back edge of the sholder to make the bullet expand early.
A very close shot with a hollow point (like the Match king)
try to hit soft tissue behind the sholder to slow expansion
down.
The Match kings have been used very successfully on all types
of game when well placed.
Just a method I use that works for me
J E CUSTOM