I got to wondering about computing angle shots. With the angle/cosign method, it seems a given angle is calculated the same way when shooting UP hill as it is for the same angle DOWN hill.
However wouldn't a bullet traveling UP hill take longer to get there, and therefore incur more "drop" than the bullet traveling DOWN hill? It just doesn't seem we're using the right calculations for this, but I can't put my finger on why though.
What say you?
However wouldn't a bullet traveling UP hill take longer to get there, and therefore incur more "drop" than the bullet traveling DOWN hill? It just doesn't seem we're using the right calculations for this, but I can't put my finger on why though.
What say you?