The Miller Sg estimator:
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The Berger Stability Calculator:
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Altitude & Barometric Pressure:
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Running my home-made spreadsheet using the Miller method & comparing the Sg estimates with the Berger stability analysis for the Berger 85.5 .224 bullet, 7.7 twist, 3050 fps, 89 deg, 0 sea level, I produced a Sg of 1.43 with my home-made number fixer & the Berger Sg analyst stuff produced a Sg of 1.42. Berger than stated the Sg of 1.42 was "marginal".
Going into this the gyroscopic effect:
"Gyroscopic motion is the tendency of a rotating object to maintain the orientation of its rotation. A rotating object possesses angular momentum and this momentum must be conserved. The object will resist any change in its axis of rotation, as a change in orientation will result in a change in angular momentum."
In addition - precession - coning motion:
"Torque-induced
precession (gyroscopic precession) is the
phenomenon in which the axis of a spinning object (e.g., a gyroscope) describes a cone in space when an external torque is applied to it. The phenomenon is commonly seen in a spinning toy top, but all rotating objects can undergo precession."
Like move 90 degrees from direction force applied then rotating point describes a cone.
The Miller Sg estimator process applied by my home-made Sg number fixer & the Berger Sg analyzer accepts data like twist, velocity, pressure, temp. Looking at velocity & twist: a ratio of diameter H131/ twist H135 and a comparison of velocity H136 - 2800 (a standard) is used.
The rotational stuff like RPM's would be regarded as constant over the bullet's relatively short TOF. Per Berger, factors like twist, velocity, & air density would affect stability, like lower Sg values and less than optimum performance, less than the optimum BC.
I like the Hornady 4DOF ballistic calculator, it shows Sg's increasing down range. Initial Sg's are affected by MV & twist rate. Features like aerodynamic jump & spin drift are included. "The barrel twist, velocity, and air density will determine the muzzle
Sg along with other projectile properties included in the projectile file."