blackdog
Well-Known Member
This seems like a stupid question to me, but I want to be sure. So, when working in Shooter or Ballistic AE, when inputing the wind direction, do you consider the angle similar to a clock, with the target at 12:00 and where 90 degree would be wind from 3:00 position, 180, from behind you at 6:00, and 270 from the 9:00 position and so forth?