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Applied ballistics on I phone problems
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<blockquote data-quote="DocUSMCRetired" data-source="post: 1279491" data-attributes="member: 85458"><p>We have been taking this issue very seriously, unfortunately it has not been an easy road for us to fix this. We have switched to doing all the coding for iOS internally, and have been making steady progress.</p><p></p><p>I would first off like to say, this issue is isolated to only AB Mobile on iOS. This is not something could have, nor did affect any other iOS programs like the software for the Kilo 2400. The Kilo 2400 ABS app was written entirely internally. The AB Mobile iOS app was written in part with the help of a 3rd party. This will never be the case again. That issue was isolated to that app alone because of this. We learned our lesson, and we are doing all iOS coding 100% internally, and have been for a while now.</p><p></p><p>The work around in the video that was released has been highly successful. However, we have been hard at work on a fix. The latest version was released about January 12th (right before SHOT). We are still working out a coupe more things, as well as working on implementing the bullet library update. The goal is to release AB Mobile Android with the new bullet library, and AB Mobile iOS with the new bullet library together. </p><p></p><p>We know this has been rough. We are working hard on getting this situation up to date, as well as a couple other things. But there are a couple of things I can 100% assure you:</p><p></p><p>1) The bug with AB Mobile iOS is strictly isolated to that app only.</p><p>2) We have been working diligently on a new version for you.</p><p>3) The version we are testing internally not only has a working fix in it, but also is getting the new bullet library.</p><p>4) The goal is try and release both versions(Android & iOS) with the new library at the same time.</p><p></p><p><img src="https://s6.postimg.org/ggjhtmnkx/IMG_0118.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="DocUSMCRetired, post: 1279491, member: 85458"] We have been taking this issue very seriously, unfortunately it has not been an easy road for us to fix this. We have switched to doing all the coding for iOS internally, and have been making steady progress. I would first off like to say, this issue is isolated to only AB Mobile on iOS. This is not something could have, nor did affect any other iOS programs like the software for the Kilo 2400. The Kilo 2400 ABS app was written entirely internally. The AB Mobile iOS app was written in part with the help of a 3rd party. This will never be the case again. That issue was isolated to that app alone because of this. We learned our lesson, and we are doing all iOS coding 100% internally, and have been for a while now. The work around in the video that was released has been highly successful. However, we have been hard at work on a fix. The latest version was released about January 12th (right before SHOT). We are still working out a coupe more things, as well as working on implementing the bullet library update. The goal is to release AB Mobile Android with the new bullet library, and AB Mobile iOS with the new bullet library together. We know this has been rough. We are working hard on getting this situation up to date, as well as a couple other things. But there are a couple of things I can 100% assure you: 1) The bug with AB Mobile iOS is strictly isolated to that app only. 2) We have been working diligently on a new version for you. 3) The version we are testing internally not only has a working fix in it, but also is getting the new bullet library. 4) The goal is try and release both versions(Android & iOS) with the new library at the same time. [img]https://s6.postimg.org/ggjhtmnkx/IMG_0118.png[/img] [/QUOTE]
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