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Applied Ballistics for LR shooting ??s
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<blockquote data-quote="jmason" data-source="post: 297793" data-attributes="member: 10486"><p>That answers my ?s. I don't completely understand but I don't need to. I now know what I wanted to.<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>BTW and <em><u>IMO</u></em> LB3 does the best job of putting all a shooter needs on one plate/ screen for the field solution and that includes all the drift variables. You can decide weather or not to use them. I really don't care for the way any of them try to quantify your actual field trajectories to get it to mate with the program though. Again, <em><u>that's just me.</u></em> I prefer the scientific methods over my info gathering for reverse engineering. I don't need to fully understand those methods I just know they work.</p></blockquote><p></p>
[QUOTE="jmason, post: 297793, member: 10486"] That answers my ?s. I don't completely understand but I don't need to. I now know what I wanted to.:) BTW and [I][U]IMO[/U][/I] LB3 does the best job of putting all a shooter needs on one plate/ screen for the field solution and that includes all the drift variables. You can decide weather or not to use them. I really don't care for the way any of them try to quantify your actual field trajectories to get it to mate with the program though. Again, [I][U]that's just me.[/U][/I] I prefer the scientific methods over my info gathering for reverse engineering. I don't need to fully understand those methods I just know they work. [/QUOTE]
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