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Long Range Hunting & Shooting
Question about the Shooter Ballistic Program?
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<blockquote data-quote="Greyfox" data-source="post: 862543" data-attributes="member: 10291"><p>I agree. I have been doing that and it works well. I have had no problem shooting out to 1436 yards, the furthest I have shot, using the recalibrated velocity. I have been doing this for quite a few years, particularly with the inaccurate/inconsistent chronograph performance. I almost always had to true up with a corrected velocity. When I got my Magnetospeed I found that it is very accurate. Using the Litz verified BC bullets, precise velocity, and corrected turret movement, the bullets go exactly where they are supposed to without having to correct While it's not absolutely necessary for the shooting I do, I thought it would be nice to use all actual values if I could. I also understand that it is preferable to use actual velocity if shooting in the transonic region. I may have to go to a more advanced program to do this. For now I would just like to be able to enter corrected turret values in Shooter if it's possible.</p></blockquote><p></p>
[QUOTE="Greyfox, post: 862543, member: 10291"] I agree. I have been doing that and it works well. I have had no problem shooting out to 1436 yards, the furthest I have shot, using the recalibrated velocity. I have been doing this for quite a few years, particularly with the inaccurate/inconsistent chronograph performance. I almost always had to true up with a corrected velocity. When I got my Magnetospeed I found that it is very accurate. Using the Litz verified BC bullets, precise velocity, and corrected turret movement, the bullets go exactly where they are supposed to without having to correct While it's not absolutely necessary for the shooting I do, I thought it would be nice to use all actual values if I could. I also understand that it is preferable to use actual velocity if shooting in the transonic region. I may have to go to a more advanced program to do this. For now I would just like to be able to enter corrected turret values in Shooter if it's possible. [/QUOTE]
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Question about the Shooter Ballistic Program?
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