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The Basics, Starting Out
Bullet construction
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<blockquote data-quote="FireFlyFishing" data-source="post: 3024431" data-attributes="member: 127412"><p>Glad this thread resurfaced. I just read it "cover to cover." Interesting read [USER=106845]@Petey308[/USER].</p><p></p><p>I started reloading when I was ~12 on my dad's bench. I just turned 45 in January and haven't stopped loading and hunting. Although, I'll admit I've taken some breaks in between due to a tough schedule at work here and there.</p><p></p><p>In that time, I have found the best terminal performance for me has come in this order.</p><p>1. Monos and bonded bullets</p><p>2. Cup and core designed to mushroom </p><p>3. Cup and core designed to fragment</p><p></p><p>#3 is a distant third from 1 and 2 from my experience. This is why Bergers stay at the range for me now.</p><p></p><p>Interestingly enough, I've never hunted big game with a "target" bullet. So, I won't bash them on game as I don't have the data to do so. It seems like many members have had good luck using match bullets which I find interesting. Yet, I'm still not convinced that's a good route for me.</p><p></p><p>I'm glad to see you included the Sierra HPBT GK. One of the most overlooked bullets IMO. Probably because of the lower BCs. It sure does kill stuff with authority though. </p><p></p><p>Nowadays, with a ballistics app, you can pretty much get decent performance out of most bullets as long as you stick to the manufacture's recommendation for terminal performance on the low side. Plug in your variables and wham, you have your max range. Don't take shots over the calculations and you'll have freezers that look like this:</p><p>[ATTACH=full]540315[/ATTACH]</p></blockquote><p></p>
[QUOTE="FireFlyFishing, post: 3024431, member: 127412"] Glad this thread resurfaced. I just read it “cover to cover.” Interesting read [USER=106845]@Petey308[/USER]. I started reloading when I was ~12 on my dad’s bench. I just turned 45 in January and haven’t stopped loading and hunting. Although, I’ll admit I’ve taken some breaks in between due to a tough schedule at work here and there. In that time, I have found the best terminal performance for me has come in this order. 1. Monos and bonded bullets 2. Cup and core designed to mushroom 3. Cup and core designed to fragment #3 is a distant third from 1 and 2 from my experience. This is why Bergers stay at the range for me now. Interestingly enough, I’ve never hunted big game with a “target” bullet. So, I won’t bash them on game as I don’t have the data to do so. It seems like many members have had good luck using match bullets which I find interesting. Yet, I’m still not convinced that’s a good route for me. I’m glad to see you included the Sierra HPBT GK. One of the most overlooked bullets IMO. Probably because of the lower BCs. It sure does kill stuff with authority though. Nowadays, with a ballistics app, you can pretty much get decent performance out of most bullets as long as you stick to the manufacture’s recommendation for terminal performance on the low side. Plug in your variables and wham, you have your max range. Don’t take shots over the calculations and you’ll have freezers that look like this: [ATTACH type="full"]540315[/ATTACH] [/QUOTE]
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